Whenever Azure Kinects are hooked up, unity will crash while trying to play the scene, It also looks like the drive write (disk 1 in the screen shot) maxes out for the duration prior to unity crashing. I couldn’t write down the errors, but took a screen shot to capture what I could.
Steps taken so far:
-we have uninstalled and re-installed the correct version of all packages and softwares in the visualizer documentation
-tried with & without the edge server running (edge server is running on same machine)
-tried with 1, 2, 3, 4, and 5 azure kinects attached to the PC
-confirmed all kinects work using the Azure Kinect Viewer